Volaria

(This article is in progress.)

Volaria is an unstable artificial plane located within Volarian Local Space. It is the location of the set Volaria, that takes place in 4571AR (365VY). This world is destroyed in 4719AR (513VY)

Physical Constitution
Volaria is an artificial plane created by an ancient planeswalker in 3411AR (-795VY). It is composed of primarily matter and aether, collected into the fabric of the plane. This fabric is further divided into eleven modified forms of aether called elemental energy. Volaria's atmosphere is lightly aetheric. Nonplaneswalkers that enter the plane are afflicted with aether poisoning as the corrosive material attacks their body, which will kill a person unless it is isolated and treated. Volaria's natives are immune to this poisoning, as the result of genetic adaptations that allow their bodies to control the amount of aether within them.

Volaria is collectively three worlds. The first is Volaria proper, which consists of a single island surrounded by a wall of concentrated aether, and vast expanses of land and water covering every other part of the world. The second is called the Starless Expanse, and it is a dark, lifeless world that has an island the size of mainland Volaria and empty space that expands infinitely into all directions. The third is the Shadow World, an ethereal world that is the prison and afterlife of Volaria's deities.

Elemental Energy
Elemental energy is a modified form of aether that has similar effects to combinations of colors of mana. A planeswalker that can utilize mana can recognize and use elemental energy in the same way. However, a Volarian that can utilize elemental energy cannot recognize and use mana. Life native to Volaria are reliant on elemental energy, and are able to convert aether into different form of energy to utilize it.

Elemental energy is divided into eleven elements: Light, Darkness, Fire, Water, Air, Earth, Ice, Force, Thought, Emotion, and Balance. Volarian spellcasters use combinations of these eleven elements to produce spells. For each of these elements, there is an Elemental Spirit in charge of it, which serves as its deity and the natural source of that element's energy.

Cities
Volaria is home to ten cities. Each of them have their own government, run by a single person called that city's Elemental Master. They each have a section of land devoted to them. The cities used to be known as factions until 4571AR (365VY), when Avery Etinaias suggested that the term "faction" was a term bound to war. * Family name retroactively applied ** First Advisors that did not later become Elemental Masters